Topic: Balance Update 1.0 in 2.0Users reading this topic: None
Posted on June 7, 2026 19:54 — last edited June 7, 2026 20:12 by BlackerJago | Profile |
| BlackerJago Rank: Staff Forum Rank: Espada Posts: 1 Joined on: December 23, 2025 | #1 Nerfs Moe • "SUPER BIG DOUBLE LUCK" now makes Moe invulnerable for 1 turn (down from 2). • Cooldown reduced to 2 turns (down from 3). Bankai Hitsugaya • "Frozen Heaven" now only increases all non-strategic skills instead of all enemy skills. Luppi • "Strangle, Trepadora" cooldown increased to 6 turns (up from 5). Unohana • "Minazuki Release" now prevents its target from being killed for the remainder of the turn when triggered, instead of until the end of the following turn. Yammy • "Soul Absorption" cost changed to 1 Kidou and 1 Random Energy. Buffs As Nodt • "Fright" damage increased to 20 (up from 15). • "Reishi Kantsu" damage increased to 45 (up from 40). • "Instilled Fear" w "Reishi Kantsu" duration increased to 2 turns (up from 1). Acidwire • "Haunt" healing increased to 20 health (up from 15). Apacci • "Chakram Assault" damage reduction increased to 20 (up from 15). Yumichika • "Split Deviate" now causes its target to ignore reiatsu-gaining effects while active. Wonderweiss • "Wild Scream" will now make the caster ignore harmful non-damaging effects excluding execution while active. Choe Neng Poww • "Gargantuan" destructible defense increased to 30 (up from 25). • "Gigantic Cero" now permanently reduces its cooldown by 2. Tweaks Kidou Kira • "Destructive Spell #58: Orchid Sky" — The stun effect is now classified as a separate strategic,instant skill. Ryuuken • After careful consideration, we have decided to- |






Posted on June 7, 2026 19:54 — last edited June 7, 2026 20:12 by BlackerJago



