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Muguruma Kensei

Muguruma Kensei
Former Captain of the 9th division; Kensei is an aggressive, serious individual who displays this both in and out of battle. In a fight, Kensei is able to both crush his enemies with his fists and blast them with his Shinigami abilities, enhancing both at the end with his Vizard mask.
Skill:

Unstoppable Force

Unstoppable Force
Kensei throws out a barrage of punches and kicks, dealing 15 physical damage to one enemy for 3 turns. For 3 turns, if that enemy uses a new harmful non-strategic skill, that skill will be countered.
Cooldown: 2
Reiatsu required:
Classes: Physical, Action, Instant
Skill:

Bomb Thrust

Bomb Thrust
Kensei deals 10 reiatsu damage to all enemies, and the next time they use a new harmful skill, they will receive 5 reiatsu damage. This damage increases by 5 each turn and can't be used on an enemy already affected. Afterwards, this skill will swap to 'Air Blades'.
Cooldown: 2
Reiatsu required:
Classes: Reiatsu, Physical, Instant
Skill:

Bankai - Tekken Tachikaze

Bankai - Tekken Tachikaze
Kensei deals 20 reiatsu damage to all enemies. For 3 turns, all enemies initially affected by this skill will also receive 10 reiatsu damage when Kensei uses a new harmful skill. The following 3 turns, Kensei will have 15 points of damage reduction.
Cooldown: 4
Reiatsu required:
Classes: Physical, Reiatsu, Instant
Skill:

Kensei Block

Kensei Block
This skill makes this character invulnerable for 1 turn.
Cooldown: 4
Reiatsu required:
Classes: Strategic, Instant
Skill:

Air Blades

Air Blades
Using blades of sharp wind, Kensei assaults the enemy, dealing 10 physical damage and 10 reiatsu damage to all enemies, and giving his team 10 points of destructible defense. Afterwards, this skill will swap to 'Bomb Thrust'.
Cooldown: 2
Reiatsu required:
Classes: Physical, Reiatsu, Instant
Skill:

Vizard Mask - Kensei

Vizard Mask - Kensei
After Kensei has used 5 skills/actions, he will summon his mask. For 3 turns, Kensei will ignore all harmful non-damage effects (except execute effects). During this time, all of his skills will cost 1 less hakuda. When this skill ends, the count of skills/actions used will reset.
Cooldown: 0
Reiatsu required: None
Classes: Strategic, Instant