Binding Spell #21: Red Smoke
Skill:
Binding Spell #21: Red Smoke

If used on himself or an ally, for 2 turns they will gain 1 random energy when a new harmful skill is used on them. If used on an enemy, for 2 turns, the cost of their skills will be increased by 1 kidou. This skill ignores invulnerability.
Cooldown: 1
Reiatsu required:
Classes: Strategic, Instant
- Classes: Strategic, Instant
- Targeting: Any
- Ignores invulnerability




















