Skill:
Intercept

This character steps in to protect an ally or himself from an enemy skill. The first new harmful physical skill used against that ally is countered and that enemy will have the cost of their skills increase by 1 random for 1 turn. This skill is invisible
Cooldown: 1
Reiatsu required:
Classes: Strategic, Instant
- Classes: Strategic, Instant
- Targeting: Allies




















