Mizuiro Kojima

Despite not taking many things seriously, Mizuiro has the ability to keep cool in tense situations. He puts his friends before everything else.
Skill:
Molotov

This skill deals 15 physical damage to one enemy. If Mizuiro throws a lit Molotov, it will also deal 5 affliction damage to all enemies for 3 turns that stacks and ignores invulnerability.
Cooldown: 0
Reiatsu required:
Classes: Physical, Instant
Skill:
Ignite

On use, Mizuiro gains 1 random energy. The next Molotov cocktail he throws will be lit (he can keep multiple lit Molotovs but will only throw one at a time).
Cooldown: 1
Reiatsu required:
Classes: Strategic, Instant
Skill:
Smokescreen

All enemies will have their non-strategic skills cost an additional random for 1 turn. On the following turn, if a lit Molotov is thrown, all enemies will take 10 affliction damage*.
Cooldown: 2
Reiatsu required:
Classes: Strategic, Instant
Skill:
Sneak

This skill makes this character invulnerable for 1 turn.
Cooldown: 4
Reiatsu required:
Classes: Strategic, Instant



















