Captain Urahara

Captain of the 12th Division and a genius beyond most Soul Reapers, Captain Urahara leads with a mind that outpaces every scheme and battlefield alike.
Skill:
Nake, Benihime

Deals 25 damage to one enemy. If that target has destructible defense or damage reduction, deals 15 damage to all other enemies.
Cooldown: 0
Reiatsu required:
Classes: Reiatsu, Instant | Targeting: Single target
Skill:
Flow Break

Lowers an enemy’s harmful non-affliction damage by 50% for 1 turn. If Captain Urahara or an ally is killed while this skill is active, their harmful non-affliction damage is reduced by 100% until they use a new harmful non-affliction damaging skill. This skill cannot stack.
Cooldown: 1
Reiatsu required:
No stack
Classes: Strategic, Instant | Targeting: Single target
Skill:
Blood Mist Guard

Grants the ally team 25 destructible defense that refreshes each turn for 3 turns. Captain Urahara skills will deal 50% more damage for 1 turn to enemies who use a harmful skill that ignores friendly effects on his team. This skill cannot be ignored and swaps to “Disperse”.
Cooldown: 3
Reiatsu required:
Classes: Strategic, Instant | Targeting: Ally team
Skill:
Prototype Gigai

This skill makes this character invulnerable for 1 turn.
Cooldown: 4
Reiatsu required:
Classes: Strategic, Instant | Targeting: Self
Skill:
Disperse

Deals 20 piercing damage to one enemy, then on the following turn deals 20 piercing damage that ignores invulnerability to a random enemy. This skill cannot be countered or reflected and is considered AoE.
Cooldown: 0
Reiatsu required:
Cannot be countered | Cannot be reflected
Classes: Reiatsu, Instant | Targeting: AOE



















