Abarai Renji

Lieutenant of the 6th division; Renji is short-tempered and will not hesitate to put his friends above his duties. Renji has mastered his shikai allowing for a variety of long and short range attacks to deal devastating damage and defend his team.
Skill:
Howl, Zabimaru

This character deals 20 physical damage to all enemies. The following turn, "Coil, Zabimaru" can be used on one of these enemies
Cooldown: 0
Reiatsu required:
Classes: Physical, Instant
Skill:
Coil, Zabimaru

Coiling around an enemy affected by "Howl, Zabimaru" or "Cry, Zabimaru". This skill deals 25 piercing physical damage that ignores invulnerability and stuns this enemy for 1 turn. The following turn, "Coil, Zabimaru" can be used again on that enemy
Cooldown: 0
Reiatsu required:
Classes: Physical, Instant
Skill:
Cry, Zabimaru

Protecting his team, this character and his allies gain 10 points of damage reduction. If an enemy uses a new harmful non-strategic skill on these allies, "Coil, Zabimaru" can be used on them for 2 turns.
Cooldown: 1
Reiatsu required:
Classes: Strategic, Instant
Skill:
Guard, Zabimaru

This skill makes this character invulnerable for 1 turn.
Cooldown: 4
Reiatsu required:
Classes: Strategic, Instant



















